Programming for Cognitive and Brain Sciences

Contents:

  • 1. Foreword
  • 2. Software Installation
  • 3. Check your installation
  • 4. Starting from Scratch
  • 5. Fun programming language
  • 6. Interacting with a computer (in a Nutshell)
  • 7. Running Python
  • 8. Coding Exercises
  • 9. Automata and Computers
  • 10. Representations of numbers, text, images
  • 11. Creating stimuli
  • 12. Experiments
  • 13. Programming a Lexical decision task
  • 14. Data Analyses
  • 15. Lexical Statistics
  • 16. Using HTML for webpages
  • 17. Using JavaScript
  • 18. Regular Expressions
  • 19. Simulations
  • 20. Hopfield Networks
  • 21. Web Scraping
  • 22. Tools to do Reproducible Science
  • 23. Resources to learn Git
  • 24. How to solve problems
  • 25. Writing clean code
  • 26. Building abstractions with recursive functions and higher-order functions
  • 27. Sending TTL triggers
  • 28. Cogmaster Lectures
  • 29. Projects
  • 30. Resources
Programming for Cognitive and Brain Sciences
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